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November 30, 2008 3:54 PM PST

Round numbers: 10,000 iPhone apps?

Posted by Jonathan Skillings
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How many iPhone apps does it take to make 10,000? It all depends on how you do the counting.

148Apps(Credit: 148Apps)

Apple watchers this weekend have been ruminating on the overall tally and on the counting methods following a report on 148Apps, a site that keeps tabs on iPhone applications, seen here in its entirety:

In just 142 days, the iPhone OS app store has added over 10,000 apps! An amazing feat for any platform. To commemorate this we've put up a special page. More on this after the weekend.

10,000 apps!

(We'll hazard a guess that there are actually on the order of 10K mini icons on that "10,000 apps!" special page. A listing to the right side of all those icons gives the total number of apps as 10,091.)

MacRumors.com, meanwhile, quibbles with the overall number, even as it says the actual 10,000 active app mark should be reached "in the next few days":

While several sites have reported that 10,000 iPhone Apps have been released into the App Store, the actual number of active iPhone apps that can be downloaded is about 9,676 as of today's count. The discrepancy comes from the fact that many apps have been removed from the App Store for various reasons (trademark infringement, discontinued apps, pulled and released).

The biggest category of iPhone apps, according to 148Apps, is games (2,333), followed by entertainment (1,122), utilities (1,015), education (737), and productivity (517). The average cost of the apps is listed at $3.12; about one-quarter are free of charge, while one is listed at $899.99.

Originally posted at Apple
Jonathan Skillings is managing editor of CNET News, based in the Boston bureau. He's been with CNET since 2000, after a decade in tech journalism at the IDG News Service, PC Week, and an AS/400 magazine. He's also been a soldier and a schoolteacher. E-mail Jon.
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Add a Comment (Log in or register) 3 comments
by Mr. Dee November 30, 2008 4:14 PM PST
ArsTechnica has a nice post about the do's and don't's of getting your application on the AppStore.
http://arstechnica.com/journals/apple.ars/2008/11/29/app-store-lessons-4-quick-reasons-to-mind-the-details
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by dcornish November 30, 2008 4:19 PM PST
We have a blog post about why we are developing for the iPhone and not Blackberry. This is one of the reasons. http://blog.cosential.com/?p=166
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by thomas169 November 30, 2008 6:47 PM PST
Actually here is a list of the removed Apps from the US App Store (right now 341):
http://thomas.infoxenter.com/app-store-database/not-available-apps

This includes all Apps that have been removed since end of September 2008
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